-
Blender Physical Based Reality Resources
Procedural Material Development
Lists of IOR values
Scientific Glassware
Lighting
Lighting in Blender is measured in Watts, but this is not light-bulb energy, but radiant flux, a measure of brightness. Below is a table of realistic values.
For artificial light sources, divide the lumen rating by the luminous efficacy to get the appropriate value.
For outdoor conditions, directly use the Radiant flux value given.
Online Lighting Resources
Common Real Life Lighting Values
-
Finite Light Sources
Common Lighting Radiant Flux Luminous Efficacy Incandescent Bulb 10-17 Halogen Bulb 16-24 Compact Fluorescent Lamp (CFL) 45-75 LED Bulb 80-100+ Metal Halide Lamp 65-115 High-Pressure Sodium Lamp 70-100 Low-Pressure Sodium Lamp 100-200 Tungsten Photographic/Film Light 15-22 HMI (Hydrargyrum Medium-arc Iodide) Photo Light 85-108 LED Photographic/Film Light 80-100
-